Bally Results Center – Interactive Wall

A seven-foot motion-activated interactive wall we developed for Bally Total Fitness.

This project took over 7 months from concept the completion with a relatively small team. The creative team consisted of three designers, one flash developer (myself), a motion graphics artists named …

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Cambridge Nanny Group

Childcare Solutions for a New Generation of Parents.

My friend and talented designer Nolan Seaton and I just finished up our latest collaboration for Cambridge Nanny Group. The client challenged us with the need for a redesign and redevelopment of …

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Kingdom Hearts Re:coded (Teaser)

Square Enix wanted to make sure their newest Kingdom Hearts game had a web presence for an upcoming press release they had scheduled. The teaser site is just meant to give people a top level synopsis and a few images …

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Mindjack

The official site for Square Enix Mindjack game. It was built with multi-lingual support, and almost completely controlled off an xml file. The various markets needed the ability to turn on and off sections and certain icons (ESRB ratings, etc), …

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Interactive Design Archive

A personal project of mine to feature some of the best interactive art and design around the industry. I wanted a way to feature work from multiple disciplines and technologies since most “best of” sites tend to focus on one …

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Clash of the Titans: Stone Your Friends

An in-site app that allows you to “stone” your friends as if they had looked into Medusa’s eyes. This is a promotional piece for the Clash of the Titans: The VideoGame. It allows you to connects with Facebook for …

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MindJack Game Teaser

A teaser site for Square Enix upcoming game MindJack. Full localization support.

Project Link: MindJack Teaser Site

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Street Perception

Interactive site to promote Street Perception exhibit

Motion Tracking Demo

Project Case Study

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Clash of the Titans Videogame

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Dead to Rights: Shadows Crime Fighting School for Dogs

An interactive site for Namco Bandai games featuring three games and a progress/rewards system. I was responsible for building “Testi-Kill”, “Weapons Dodge”, the site build, and rewards system which was hooked to a database via AMFPHP.

Project Link: Dead

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